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Super Slam(level 8) the ability to knock the opponent down.Stonewall (level 8) this is really important as you are going mostly melees there are creatures out there who/which are more adept at melee than you are at first and getting knocked down isn't good.why not? its unbiased and give you pretty gruesome kills Black Widow/Lady Killer(level 2) they might just do dmg to opposite sex but another 10% dmg is good either way.any other trait you want as the heavyhanded is the only trait advantageous to melee.Heavy Handed (Melee and unarmed do 20% more damage but Melee and unarmed do 60% less critical hit damage).Getting high strength will set you along the path of being an effective melee, normally i will set it at 8 as later on you can get an implant and power armor will boost your strength to 10. I see that is a hybrid of what i usually build so this is what I do for a straight on melee Tl:dr Sneak, silent running, corners, have a very long ranged weapon. Melee is a bit more complex, but there are skill levels at which very fun special attacks get unlocked (varies by weapon for melee). Use it, abuse it, especially with unarmed.įor unarmed, get 75 skill so you can use the 'cross' attack ASAP. Melee and unarmed weapons deal VATS damage that puts almost everything else to shame, due to the fact that they ALL do double damage in VATS. Make them come screaming around the corner. On the other hand, I have found no better way to kill a Cazador than a super heated saturnite fist to the schnoz.Ĭorners are your friend. There are plenty of other ways to make deathclaws die. It can just be an exercise in frustration if you time things wrong and oops, time to reaload. Max sneak is insanely fun (not as fun as FO3 with the chinese stealth suit, but fun). You don't have to be perfect with it, you just need something to reach out and touch things you just CAN'T close on. Grenade rifle, Gauss Rifle, Sniper rifle of choice.
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You will want a weapon for very long range killing. Both melee and unarmed are viable for all but a few situations.
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